Painting Black/African Faces
Mark Bannerman
To continue on my quest for varying types of skin tones, I made my first attempt at
painting an African subject using oils paints. I figured I would get around to doing this
subject at some point to depict an Ethiopian militia figure on a North Africa vignette
with a few Italian soldiers.
I made reference to an article written by Kevin Golden in a back issue of Historical
Miniatures and also made some reference to several MM figure articles by Phil Kessling -
both Masters in this art form. Having read these articles, I found them extremely
intricate and complex - certainly beyond my abilities - but you simply cannot argue with
their results !
The Readers' Digest version of their technique calls for the blending and feathering
technique with mixes of Raw Umber, Olive Green, Naples Yellow and Lamp Black and a fifth
colour of a dark-purplish colour mixed from blue and black. The idea which they suggest is
laying in deep shadows of Lamp or Mars Black, apply a base of Raw Umber mixed with a dash
of Olive Green, highlight with a mix of Naples Yellow with Olive Green/Raw Umber and high
highlight with Raw Umber and Naples Yellow.
Then details are addressed by applying deep shadows again in pure Mars Black and
high-highlights in Naples Yellow mixed with Titanium White.
I am no where near this level of competence and painting skill and quite frankly, I don't
really aspire to either. The works of Stephen Muller, Bill Horan, Mike Black and Phil
Kessling among others is another art form altogether. The end result which I am - and most
armour buffs are - looking for is that the figures complement the piece of armour, does
not take too much time to paint, not too many colour mixes and that it looks right when it
is all said and done. My philosophy is to keep it real
simple. If I can attain this, then I am perfectly satisfied.
I opted not to try their technique and make a try by finding a far simpler method. I
studied my box of oil paints and started to dabble around using various brown tones. I
found that Burnt Umber was a pleasing colour which I could alternatively lighten or
darken. Therefore, this was the chosen base colour. For shadowing, I decided to use Mars
Black because it is a nice soft black with a hint of blue. For highlights, I opted for
Gold Ochre as this does contain some green pigmentation. Essentially, I followed Kevin and
Phil's colour guide but only on the peripheral. I don't see any justification in buying $7
tubes of colour only to use a dab in a lifetime. So I work with what I have.On a sheet of
plastics, I placed three blobs (the size of a crushed pea)
of Burnt Umber. In the first blob, I added some Mars Black (about half the size of the
initial blob) for shadows, and I added similar size of Gold Ochre in the third blob for
highlights. The middle blob of straight Burnt Umber took a touch of Burnt Sienna to redden
it up a bit.
I cleaned up the head - a Hornet 1/35th scale offering - and primed it lightly in Tamiya
Metal Primer (grey) and once dry (10 minutes), I applied a slight wash of tainted thinner
of Mars Black. Let dry thoroughly (20 minutes). I took the base straight Burnt Umber (with
a tad of Burnt Sienna) and applied it to the entire face. I actually stained the head by
poking the paint on rather than stroking the paint on. Cover the entire face area accept
where the Mars Black wash found itself in the initial wash (eye sockets, around nose, ears
etc...). Let sit for an hour.
I then took a 00 brush, brought it to a fine point (I lick it !) and added the first mix
of Burnt Umber/ Mars Black to the shadow areas very carefully. Simply accentuate the areas
that has the wash. If you overlap, overdo, or place too much don't worry, we'll clear it
up after. The secret here is to take your time, study where the shadows fall on the
face and keep at it until your satisfied. Let this sit for an hour.
The next step was applying the first highlight. I applied the Burnt Umber/Gold Ochre (
the third blob) mix and I deposited a touch to those highlight areas - tip of nose, lips,
frown, eyebrows , upper cheek area, tops of nose, nostrils, lower lip, and temple. Ensure
that highlights does not touch your shadow areas. I then added toothpick dots of pure Gold
Ochre on top the high-highlight spots - tip of nose, middle of lower lip and ontop of the
eyebrowse.
I went back in with a toothpick and scrapped any excess paint right off the surface while
the paint was still relatively wet - particularly the deep shadows oils on the eyelids,
around mouth and in the ears . Once this was done, all of the paint was wet or semi wet. I
took a wide dry "fan" brush and in three or four smooth and light strokes, I
brushed down on the head allowing the brush to pick up excess paint and at the same time,
blend in the stark areas into the semi wet base. I pulled my brush back and low and
behold, it was looking right on ! The lips went from a gold yellow colour to a light
grey-brown - the result of the Gold Ochre mixing with the semi yet straight base Burnt
Umber. I thought it looked pretty good so I proceeded to leave it dry overnight under an
inverted glass.
The day after I added a small nick of Titanium White mixed with Humbrol Flesh in the right
corners of the figures' eye sockets and then added two specs of pure Mars Black for the
pupils in the left side of the sockets with my trustee toothpick splinters. Once this was
complete, I mixed some Burnt Umber with Payne's Grey (1:3 ratio) and dabbled in the hair
line and hair. At this point, I decided that nothing else should be done and left it to
dry thoroughly.
I took the attached photos the following day when all had dried and the attached is the
end result. The whole thing took perhaps 40-50 cumulative minutes over two nights. In
fact, all the steps up to the application of the eyes and hair were done during each
commercial break while the History channel aired "The Eagle Has Landed". You
don't have to do it all in one marathon sitting - a few minutes every 10 minutes will be
far more gratifying. The next step will be to add a little Polly S gloss to the forehead,
and lower lip, add a red fez in Milliput or similarly and find him a body from an old
Heller figure kit set..
One important point - The best way to study this head on your screen is to take 6 or 7
steps back from the screen. You will see that blemishes you can see at close range of the
screen, particularly on the sides of the face, seem to blend in to each other 7-8
feet away. The "natural" blending transition applies equally when you go from
working on your figure through an optivisor or under magnification and then observing your
work with the naked eye. Anytime you want to see your progress on a
figure, hold it about one foot from your eyes - without the use of magnification. It
is the only way to fairly and properly assess your progress.
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